Showing posts with label player art. Show all posts
Showing posts with label player art. Show all posts

Wednesday, April 2, 2008

Materials test

A materials test in Maya. There's four texture maps: color (color + ambient occlusion), reflection (skydome), reflection mask and normal (for distortion). Hopefully this is reproducible in XNA!

Tuesday, April 1, 2008



Animation loop for the main character in the final, 7th, evolution state. Six more animations to go!

Friday, March 28, 2008

Player Evolution States










Our new game designs allow the player to evolve by collecting energy from killed enemies. These are the evolution states from larval form to skate form. By evolving, players can lay down more points to create more complex shapes.