- revised UI
- game over screens for winning and losing
- EP points fly up to UI
- ending boss
- extra lives
- backgrounds for each level
- lots of bugs and compatibility issues fixed
The goal of the TrinoTeam (formerly projeX) is to create an addictive and simple game for Microsoft’s XBOX Live Arcade. We are building the game engine + game in XNA. TrinoTeam is a team of six graduate students+alumni from Carnegie Mellon’s Entertainment Technology Center. The team was in residence at Electronic Arts in Redwood Shores California Sp2008+Sp2009.