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Our new game designs allow the player to evolve by collecting energy from killed enemies. These are the evolution states from larval form to skate form. By evolving, players can lay down more points to create more complex shapes.
The goal of the TrinoTeam (formerly projeX) is to create an addictive and simple game for Microsoft’s XBOX Live Arcade. We are building the game engine + game in XNA. TrinoTeam is a team of six graduate students+alumni from Carnegie Mellon’s Entertainment Technology Center. The team was in residence at Electronic Arts in Redwood Shores California Sp2008+Sp2009.
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